高级渲染开发人员 SENIOR RENDERING DEVELOPER
求职招聘
1470 人阅读
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2 人回复
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本帖最后由 88jobs 于 19-2-2019 22:38 编辑
- 工作内容
- 强化所有图形引擎的特征;
- 在项目中实现GPU光线跟踪的强大功能;
- 开发用于照片的逼真渲染的GPU软件;
- 与软件工程师和研究人员工作。
- You will enhance all graphic engine features;
- You will bring the power of GPU ray tracing to our projects;
- Develop GPU software for photorealistic rendering;
- You will have the opportunity to collaborate with software engineers, researchers, TA.
- 资质要求
- 精通光线跟踪技术;
- 精通基于物理的阴影技术;
- 有OpenGL,OpenCL,Nvidia CUDA,Nvidia Optix和着色器编程的经验;
- 强大的C / C ++知识;
- 游戏引擎内容工具和管道(Unreal Unity)的经验;
- 精通GPU编程(GLSL或HLSL);
- 精通各种技术:SSAO,延迟着色技术,阴影,全局照明。
- Good knowledge of raytracing technology;
- Good knowledge physics based shading;
- Experience with OpenGL, OpenCL, Nvidia CUDA, Nvidia Optix and Shader Programming;
- Strong C/C++ knowledge;
- Experience with game engine content tools and pipeline (Unreal Unity);
- Excellent knowledge of GPU Programming (GLSL or HLSL);
- Excellent knowledge of various technique as: SSAO, Deferred Shading technique, Shadow, Global illuminations.
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